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-
- Ultimate Steroids
- version 1.0
- Copyright (c) 2001, Dreamscape. All rights reserved.
-
- www.steroidsgame.cjb.net
-
- Released: xx.xx.2001
-
- README.TXT
-
- For license information, look up the LICENSE.TXT!
- ----------------------------------------------------------
-
- 1. Version history
- 2. Overview
- 3. Playing the game
- 4. The user interface (UI)
- 5. Menu system
- 6. System requirements
- 7. Troubleshooting
- 8. Credits
- 9. Steroids on WWW
-
-
- ----------------------------------------------------------
- Version history 1.
- ----------------------------------------------------------
- Version 1.0: - The first public release.
- (xx.xx.2001)
-
-
- ----------------------------------------------------------
- Overview 2.
- ----------------------------------------------------------
- The Ultimate Steroids is, as the original Steroids was,
- an Asteroids-clone. Basically, you jump to the cockpit of
- a space ship, and burst through the space shooting
- space rocks, asteroids. You collect some power up-bonuses
- and slowly increase your firepower. You will encounter some
- hazards during your mission such as evil aliens and strange
- black holes. The Ultimate Steroids is 100% freeware.
-
- The game features OpenGL accelerated 3d graphics,
- sound and music, up to 10 weapon grades and up to 22 levels.
- Balanced gameplay with beautiful rendered backgrounds and
- colorful 3d graphics. There is also a support for two
- players, either in a co-operation or in a competition.
- In addition, the competition mode allows you to set
- various game play settings.
-
- Actually, there were 20 weapon grades available at first,
- but we decided to "compress" them to 10. It balances the
- gameplay better.
-
- The Ultimate Steroids includes a mod player, and a directory
- called Music. There is few mods shipped with the game
- (see the credits), but the main idea is that you can use
- your own mods (put them to the Music folder) to be played
- in the game. There is room for 128 mods, and they must
- be MOD, S3M or XM. If you don't have any mods lying around,
- the Mod Archive (www.modarchive.com) is a good place to
- download some.
-
-
- ----------------------------------------------------------
- Playing the game 3.
- ----------------------------------------------------------
- Let's talk about the controls first.
- Ultimate Steroids lets you choose from two basic input
- devices, keyboard and mouse. Playing with the keyboard
- is much simpler, and you should begin practising with the
- keys (it's default anyway). Here's the keys:
-
- UP arrow...............Thrust (use with caution!)
- LEFT arrow.............Turn left
- RIGHT arrow............Turn right
- CTRL...................Shoot
-
- And here is some additional keys:
- F1.....................Random a new music
- ESC....................Quit playing (or pause)
- F5-F8..................Cheats
-
- Playing with the mouse is much harder, but it can be way
- cooler too. You can't do neat 180 degree turns with the
- keyboard, can you? The ship turning is achieved by
- moving the mouse horizontally (sideways). The faster you
- move the mouse, the faster you turn. You can thrust
- by pressing the left button, and shoot by pressing the right
- one.
-
- Tip: You shouldn't hold the thrust all the time, instead,
- use smaller "spreads" to handle the movement better.
-
- Sometimes the game may feel rather hard. That's because
- this game is based very much on randomness, ensuring that
- each play is different. So if you get frustrated, try again
- with easier difficulty level (or press Quit..)
-
- If you have ever played the original Steroids, you would
- probably keep the Shoot-button pressed down all the time, right?
- Wrong! The Ultimate Steroids introduces a thing called
- "battery". The battery is like an energy of your weapons;
- when you shoot, it reduces the battery energy. When you stop
- shooting, they slowly starts to recharge again. The more you
- have battery energy left, the more you can unleash firepower.
- Simple but effective way to make the game more interesting.
-
- But how can you know how much you have the battery energy left?
- That's what we're going to discuss next.
-
-
- ----------------------------------------------------------
- The user interface (UI) 4.
- ----------------------------------------------------------
- At the top-left corner of the screen you see the "info area"
- of green player (#1). As you can quess, the top-right corner
- holds the red player (#2) info area (only visible in two player
- game).
-
- At the top, you see the players current scores.
- Below the scores, you can see a green/red rectangle with
- little ship images on it. The rectangle is a health amount,
- and the ship images are the lifes. If you have 2 lifes left,
- for example, you will see 2 ship images.
-
- Below the health, you see a orange bar describing the
- battery energy you have currently.
-
- At the bottom-left corner you can see the elapsed play time,
- or the time left when you're competing. And finally at the
- bottom of the screen, you will see some messages during
- the play, such as what bonus you just picked up, etc..
-
-
- ----------------------------------------------------------
- Menu system 5.
- ----------------------------------------------------------
- When you start the game, after a while you'll find
- yourself from the "Main menu".
-
- You can navigate in the menus with keyboard arrow keys.
- A command surrounded by < and > is a "slider". You can
- use the sidearrows to change the value.
-
- Let's take a look what these commands do:
-
- "Single player":
- Begin a single player game.
-
- "Two players":
- Begin a two players game. You have two
- options: a co-operation and a competition.
- When co-operating, the both players collect common
- scores. At the end, the both scores will be added
- together. Note, that in co-operation the players
- will die simultaneusly. Co-operation features a high
- score list.
-
- In competition, the player who gets the better score
- wins the round, unless he/she's dead. If the winner is dead,
- the other player wins. I suggest you to try the both modes.
- Before you can start a competition, you must set the
- follwing options.
- "< Play time >":
- Set the allowed play time in minutes.
- "< Weapon grade >":
- Set the starting weapon grade.
- "< Life amount >":
- Set the amount of lifes at the start.
- "< Best out of >":
- The whole competition will last this amount
- of rounds. The player who has won the most
- of the rounds, will win.
- "Start!":
- Starts the competition.
- "Cancel":
- Return to the "Main menu".
-
- "Options":
- Lets you set various gameplay options.
- "Controller":
- By default, player #1 plays with keys and
- player #2 with the mouse. This enables you
- to swap the controllers, so you can use the
- mouse in single player game.
- "< Sound volume >"
- "< Music volume >":
- Set the volume of sounds and music. Displayed
- in percents of full volume.
- "Fast explosions":
- Toggles the Fast explosions mode. If enabled,
- the explosions disappear 2x faster, thus slightly
- increasing the speed of the game.
- "Show playtime":
- Toggles the "clock" which displays the elapsed
- play time.
- "FPS counter":
- Toggles the fps-counter, which tells you the fps-
- rate in the bottom-left corner.
- "OK":
- Return to the "Main menu".
-
- "Hall of Fame":
- Shows you the high scores. The game keeps high score-
- tables for each difficulty level in single- and two-
- players game. Use UP and DOWN arrows to switch between
- different difficulty levels and sidearrows to switch
- between single/two players.
-
- "Information":
- This shows you the controls and the bonuses available.
- You may found following bonuses while playing:
- "Weapon upgrade":
- Upgrades your weapon grade by 1. The maximum is 10.
- "Weapon downgrade":
- Decreases your weapon grade by 1.
- "Shield":
- Gives you a shield. When you have a shield, there is
- a blue bubble around your ship. When the bubble
- vanishes, your shield is gone.
- "Random bonus":
- Gives you a random bonus.
- "Extra life":
- Gives you an extra life. The maximum is 5.
- "Quad damage":
- Increases the damage caused by your weapons to 4x
- for a short period. While the quad dam. is
- available, you see a light blue rectangle below your
- health amount.
- "Extra scores":
- There is three types of these: 2k, 4k and 8k.
- 2k gives you 2000 scores, 4k 4000, etc..
- "Energy":
- The lighter blue gives you a one energy point,
- while the darker one gives you three points.
-
- "Credits":
- Displays you the developers of this game.
-
- "Exit game":
- Throws you back to the Windows.
-
-
- ----------------------------------------------------------
- System requirements 6.
- ----------------------------------------------------------
- The Ultimate Steroids requires a plenty of power to run
- smoothly. Basically, you need a 100% OpenGL compatible 3d
- card, fast processor and Windows9x/Me. Unfortunately, we
- can't give you the exact requirements, but here is a
- recommended system:
-
- 300+ MHz processor
- 32+ MB RAM
- Fast, 100% OpenGL compatible 3d graphics card
- Windows 98/Me
- DirectX
-
- Run the configuration (CONFIG.EXE) to set the things up.
- If the config doesn't provide you a enough of options,
- you can open the CONFIG.INI with a text editor. This
- might be necessary when you want 24bpp graphics, while
- the config supports only 16- and 32bpp modes.
-
-
- ----------------------------------------------------------
- Troubleshooting 7.
- ----------------------------------------------------------
- If the game doesn't start and you've tried different
- resolutions and color depths, the problem is most likely
- in your OpenGL implementation. You may have bad drivers,
- or your GFX cards OpenGL support is poor. You can download
- latest drivers by getting GLSetup (www.glsetup.com).
-
- The game REQUIRES a OpenGL compatible 3d accelerator card,
- and if you don't have one, you can't play the game.
-
- If you have an older 3dfx card such as Voodoo2 or
- older, you can try a following trick:
-
- Manage your way to URL http://www.3dfx.com/downloads.htm,
- and download the latest Quake3 compatible drivers for your
- Voodoo. Then install the drivers, copy the included 3DFXOGL.DLL
- (or something similiar) to the Ultimate Steroids directory.
- After this, rename the DLL to OPENGL32.DLL and try the game now.
-
- If you have problems with the sound/music, try unchecking
- the Enabled field in the config.
- Btw., if you have your speakers in wrong positions (like mine),
- that the left is right and vice versa, enable the
- Reverse stereo option.
-
-
- ----------------------------------------------------------
- Credits 8.
- ----------------------------------------------------------
-
- Programming: Mika Halttunen (lsoft@mbnet.fi)
-
- Graphics: Mika Halttunen
-
- Design: Teemu Ruokolainen
- Mika Halttunen
-
- Music:
- Following songs were shipped with game:
- (used with permission of the author)
-
- "Spiral Dream" by Leviathan.
-
- "Point of Departure" by Necros
- (www.alphaconspiracy.com)
-
- "Devoid of Hope" by Andreas â•“stling
-
- "Steroids" by Teemu Ruokolainen
-
- I'd like to thank following persons:
- - Jeff "NeHe" Molofee for the best OpenGL tuts ever!
- (http://nehe.gamedev.net)
- - Brett Porter for a model loading tut/code
- - Shawn Hargreaves + others for Allegro
- - George Foot and Robert J Ohannessian for AGL
- - Guan Woo Wah for JGMOD
- - Intel for JPEG library
- - All you guys at the AGL mailinglist
-
- ----------------------------------------------------------
- Finally, some "technical" facts:
- The Ultimate Steroids was programmed in C++ and
- compiled with MSVC++. The game uses Allegro for sound,
- input, timing and AllegroGL for interacting between
- OpenGL and Allegro. JGMOD mod playing library is
- used for mod music, and Intel JPEG library for
- JPEG loading.
-
- The models are modelled with 3ds max and exported to
- MS3D with MilkShape3d. Some of the textures are mine
- own, most of them came with 3ds. The backgrounds
- are created/rendered with 3ds max. Texture editing,
- 2d artwork/backgrounds are made with Paint Shop Pro
- and Photoshop.
-
-
- ----------------------------------------------------------
- Steroids on WWW 9.
- ----------------------------------------------------------
- You can obtain all future versions/patches of this game
- from the Ultimate Steroids web site:
-
- www.steroidsgame.cjb.net
-
- Send us feedback about the game/site -> mail to lsoft@mbnet.fi
-
- Also, the original Steroids is available for download
- from the same site.
-
- You can visit the Dreamscape's web site too, though
- there isn't any "site", just few pages:
-
- www.dreamscap.cjb.net
-
-
- Finally, a sad news: (or happy, your mileage may vary ;)
- This is probably our last game (at least for a while)
- because of that fact that my high school "career" (hahahah!)
- started exactly at 13.08.2001 so I'm probably not able to
- continue programming any games.
-
-
- That's a bye for now on.
- Enjoy the game.
-
- - Mika Halttunen of Dreamscape
-